jjimjilbang: haunted sauna (demo)
A downloadable game for Windows, macOS, Linux, and Android
ABOUT
A jjimjilbang is a Korean-style sauna/public bath/spa. Since the Incident a few years ago, the jjimjilbang at the edge of town has sat abandoned.
When budding paranormal investigator Hana Shin hears rumours that the building's haunted, she has to check it out.
But she didn't expect to run into her own ghost- or to fall down a deep hole. Now, she's trapped in a strange otherworld.
Take pictures. Befriend ghosts. Sacrifice your memories. Don't lose your face.
An RPGMaker demo made for Feedback Quest 6. 15 minutes long; the first slice of a larger dish.
WARNING: The game file accidentally got corrupted halfway through the jam, and we had to remake everything from scratch. As such, parts of this game may be unfinished, janky, or both. We're aware that there's some major issues with the game, and we're mostly looking for feedback on style/art/music/story right now.
CONTROLS
WASD or arrow keys for movement
Enter to interact with objects
F to enter Photo Mode and take pictures of objects
Esc to escape out of menus
CREDITS
Lorcan for art, music, and concept
Mal for narrative design, databasing, and eventing
Status | In development |
Platforms | Windows, macOS, Linux, Android |
Author | VaporwaveGothicStudio |
Genre | Role Playing |
Tags | Atmospheric, Comedy, cozy-horror, Horror, Indie, LGBT, Pixel Art, RPG Maker, Singleplayer, Story Rich |
Download
Install instructions
Download and extract the zip file, and click the .exe to play!
Development log
- Week 1 patch, pt. 1: Major BugfixesMar 14, 2024
Comments
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I haven't given it the time it really deserves, I know, but I can already say I'll be buying the full game. The atmospherics are superb (I love the exterior shot of the building at the start), the photos are mechanically cool and say something interesting about Hana herself, and the writing is predictably rock solid. Best of all, it's just *interesting* - it draws from horror conventions I know, but it has a different texture than any other game I can recall playing (in a good way), and it all feels lived in.
Well done!